This weekend, I've tried to concentrate on some of the side features that haven't had much attention lately, so I've been working on finally updating the swf import tutorials to add more costume import options, and improving the character menu so that it's easier to sort out your custom chars.
Top imports especially are kind of complicated, but if I can't find a way to simplify it more I might try including basic and advanced tutorials. It's relatively simple to make a single top, but things like drawing every breast size and adding RGB support should be optional.
I also spent some time trying out a quick idea for animated sweat droplets, but I don't want to post a screenshot until I know it will work. If I can get it looking good though, I'll include it in a release next weekend.
04/06/2012
20/05/2012
v1.15.3b
This release has:
- A new "Select..." button in the costume menu which lets you choose a costume from your stored chars without changing the character.
- Shirt and miniskirt.
- Ankle costumes.
- A few graphical and bug fixes.
I'm away, so I won't be able to post an update next weekend, but I'm going to go back to working on other features for a while, so there should be something interesting to see the week after that.
13/05/2012
Weekend update
Just an update this week, because the new costumes aren't quite finished yet, but I've:
- Added a new shirt and miniskirt.
- Fixed some graphical bugs on the tops, and on the garter belt alpha.
- Added an ankle cuff costume element.
- Fixed a few other minor bugs.
I'll finish those and upload a new release next Sunday.
07/05/2012
v1.15.2b
This version has:
- Updated character shuffle to include palette based costumes (button on the Custom menu, or press [shift] + [/] or [?]).
- A few new top variations.
- Garter belt, garters and latex thigh highs.
- Jean shorts.
I wanted to get a lot more costumes finished for this release, but I ended up spending a long time just trying to get the cropped tops to look right. I'm not totally happy with them, but now that the animation actually works they're easy to adjust. I also found a fix for the shoulder seam on tops, which should make it nearly invisible.
01/05/2012
Midweek update
Just a quick update this week, because I haven't had time to get much new stuff ready to see. I've been sketching out new costume elements, which takes a while to get things looking right in every possible position, but I think I've worked most of it out now. I also spent some time to update the character shuffle to get it to change her clothes, and to make it a bit smarter so it isn't just completely random. I should have some more time this weekend to polish up the new costumes, so I'm going to try to finally get back to Sunday updates. I'll add a screenshot to this post if I get something done before then though.
24/04/2012
v1.15.1b - Dialogue editor bugfixes
Download 1.15.1b: SuperDeepthroat1_15_1b.swf See Download page for latest DL link.
This version has several fixes to dialogue and the editor:
- Adjusted save format.
- Fixed actions breaking in thought or him style.
- Changed ordering of triggers in editor to roughly match the game.
- Added proper editing and ordering for custom finishes.
- Adding a custom trigger no longer sets the selected lines at the same time.
- Fixed deleted groups being replaced by default lines.
- Adjusted some trigger priorities to stop lines repeating so much.
- Fixed dialogue name not saving properly.
- Fixed interrupted lines getting stuck.
As well as:
- New actions - [DROOL], [HOLD] and [RELEASE].
- Changed lines in the editor so that they can expand for long sentences.
- Added auto selection of actions in a line to make deleting them easier.
Thanks for all the bug reports in the comments, they're really useful. Hopefully that's got the editor to a point where there aren't any more game breaking problems with it, so I can get on with some new graphics (I know it's been a boring few weeks for people who don't use dialogue).
This version has several fixes to dialogue and the editor:
- Adjusted save format.
- Fixed actions breaking in thought or him style.
- Changed ordering of triggers in editor to roughly match the game.
- Added proper editing and ordering for custom finishes.
- Adding a custom trigger no longer sets the selected lines at the same time.
- Fixed deleted groups being replaced by default lines.
- Adjusted some trigger priorities to stop lines repeating so much.
- Fixed dialogue name not saving properly.
- Fixed interrupted lines getting stuck.
As well as:
- New actions - [DROOL], [HOLD] and [RELEASE].
- Changed lines in the editor so that they can expand for long sentences.
- Added auto selection of actions in a line to make deleting them easier.
Thanks for all the bug reports in the comments, they're really useful. Hopefully that's got the editor to a point where there aren't any more game breaking problems with it, so I can get on with some new graphics (I know it's been a boring few weeks for people who don't use dialogue).
17/04/2012
v1.15b - Dialogue modding updates
Download v1.15b: SuperDeepthroat1_15.swf See Download page for latest DL link.
- Dialogue box styles, to show him talking and her thinking.
- Limiting lines by mood and by whether she is held or released.
- New triggers ("head_grabbed", "pulled_up", "pulled_down", "lick_penis", "lick_balls").
- New actions ([OPEN_EYES], [ADD_TEARS], [EJACULATE], [NORMAL_STYLE], [FACE_FUCK_STYLE].
- Tweaks to dialogue line priorities to try to make them play in a better order.
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