I still want to work on the next set of hairs some more, so there isn't a release this weekend again, but as a quick update, here's SD Chan modelling a couple of headwear items that I've added for the new characters:
I also spent some time this weekend trying to find a better way to model dynamic hair without breaking existing characters. A lot of people have spotted that longer hairs are clipping badly, and this is because at the moment there are only some fake collision checks, but hopefully I can improve that without making the animation too complicated.
I'm going to leave updates until there's a new release for a while because there usually isn't much new to see when I'm just drawing things, and I'd rather not fight file take downs every weekend.
19/08/2012
07/08/2012
v1.17.1b
*edit* Down again.
Changes in this version include:
- Rikku, Nami and Miku hairs.
- New eyebrows and a couple of new ear, iris and earring options.
- Zelda's
- Adjusted freckles so they don't jump around as much.
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