Backup your custom characters before deleting the old version, or change the new version's filename to match so Flash finds the same cookie.
This isn't a huge release - the only new feature is the new arm position option. I was originally going to wait until I had swf mod storing complete for 1.6, but I thought it would be better to have a small release sooner, because I'm not sure how much time I'm going to have over the next couple of weeks.
Eventually I want to add more positions and possibly animate her hands, but I think I'll finish off the other half complete features I've been working on first (like finally adding bras).
There are already some great looking swf mods on the forums if you haven't checked them out yet. Good to see the format isn't completely impossible, but I'll keep adding details to the tutorials and tests. A couple of quick tips:
- The static hair layers are only unloaded if you include a static hair layer in your mod. The dynamic hair mods only unload the layer they're added to.
- If your dynamic hair is behaving weirdly, make sure you don't have any extra symbols in there - the game works out the length of the hair by grabbing every symbol it can find.
As usual, I'll try to release a quick update if there are any major bugs.