Mainly though, I've been working on developing the prototype dynamic breasts I mentioned a while ago. They're still a long way off being usable, but I got annoyed trying to make the t-shirt work last week, so I wanted to see if there was even a tiny chance I could do it automatically. I had a simple soft body working before, but I'd given up on it because I wasn't able to get them looking much better than a tech demo. I had some new ideas this weekend though, and this is what they look like now:
*edit* Less gravity, better? (old screenshot)
They're still a fair way off matching the current breasts, and it would be a massive job to actually get them into the game (I'd need to come up with a way to define costumes in code rather than by drawing them, and add a special system for strand collisions) so I'm not sure if it will ever be possible to replace the current breasts with them. I'd like to just get them to the point that they can be used as a "beta" feature though, with collisions and costumes disabled, so that at least there's something to play with out of this. I think even as a bonus feature it would be nice to have breasts that you can actually interact with.
I've probably been looking at the prototype for too long, I didn't realise how bad the breast shape was. It's completely adjustable though, so I might try to add some more controls and upload a demo to see if people are interested once they've seen it in motion. I won't spend ages on it if it doesn't seem worthwhile though.